I have this now and will be in direct contact with the devs shortly (they asked, but not knowing me I pull no punches)
This is after 6 months of development, so still very early. This is not ready yet, and needs a lot more time. (VP and FP took a long time before people actually saw it) There's some big bugs, BUT...
This is Unity 5. Physics are better than stock FP, not quite vpx level. Flippers need some work, but everything else is decent enough. The editor and UI needs work, and suggestions for improvement.
Look at this as a editor for the masses, people with no coding knowledge or graphics ability, a modern version of Pinball construction set. Simple to use, and the results would be quite good for the people who use it. sort of the same idea as fpx, but with more capabilities and not being as restrictive as fp is.
I love the pinball logic idea, there's some real good ideas
there, so quite impressed overall. Just give it a few more months to mature and hammer out the bugs before forming a impression of it, it really was released way to early, and I hope it doesn't hurt the success of this program like it did for FP.