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Old 04-26-2006, 06:15 PM
highrise highrise is offline
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Default Bagatelle template released

Hi guys

Since I have put a hold on Bert's Bag-a-Ball whilst I get all mixed up DMDs, I thought I'd release this basic template. The reason I've done this is because, well, it's a nice looking bagatelle template! Because bagatelle is all about the ball launch and the nudging, it doesn't use the standard plunger - instead it features a plunger specifically designed for bagatelle that is a lot more precise than the pinball one. It also features the analogue nudging system I came up with, where a brief tap causes less nudge than a longer one. So you just have to put in the targets and nails together with a bit of script.

I figured there may be a bagatelle fan out there that might like to make a table with it, so here it is. I've also included the background image for the table surface so you can put what you want onto it and re-import it.

Expect Bag-a-ball at some point...
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Old 04-26-2006, 06:22 PM
highrise highrise is offline
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P.Sif you like building tables you might want to take a closer look at the plunger, I'm quite pleased with it. It's made of about 60 drop walls, and as well as having a nice range it also features a little bit of 'bump back' from the spring that gives it a bit more realism - the amount it kicks back depends on how far back you draw it too.
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Old 04-26-2006, 06:27 PM
highrise highrise is offline
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quick note - the REM statements aren't too clear. You need to adjust the variable 'releasefactor' to change the overall power of the plunger, and the plunger timers interval (for pull back, release is on a separate timer) if you want it to pull back slower, for really precise aiming.
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