Pinball Nirvana Home Page

Go Back   Pinball Nirvana Forums > Computer Corner > Software

Reply
 
Thread Tools Search this Thread
  #1  
Old 09-15-2012, 10:44 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default Trapshoot wall game WIP

TRAPSHOOT version 2.0

New,

- Game Type.
Game type 2 is the enhanced version with the smooth moving clay sprite and particle effects. Game type 1 is the new, more original with simulated light based clay motion.
- Crowd lights up when it cheers.
- Default to 2 players.
Can set to 1 player in the options menu.
- Volume control slider in options page. So it can be matched to other games in a cabinet.
- Game tracking routine fixed. One coin up and one game. you can earn up to 3 extra games by winning.
- Score display improvement. Italic, and no leading zeros lit.

v1.5,
- Tab for options page
- Cleaner Options page
- Number of misses for one player game changed
- Only the lights off effected by the alpha settings

v1.4,
- Settings for bullet speed
- Settings for clay speed
- settings for background alpha (how visible the off lights are
- Settings for hit graphic. Original and new particle effects based on hit. A one pointer will just chip it and a 4 point hit will smoke it.
[/B]

Press 1 for a one player game
Press 2 for a two player game

Team 1 uses CTRL to shoot
Team 2 uses Keypad Enter to shoot
Players can use or share the mouse and/or joystick as well


- Coin key (5) must be pressed if no free games are set.
- Hit Score based on where the bullet hits the clay.
- Doubles every 4th shot.
- One player plays to a set number of misses.



F1 Instructions
F4 Window/Fullscreen
Tab Options menu
ESC abort game / Exit game



DOWNLOAD https://www.dropbox.com/sh/rmbrewsjx...MmazmcfGa?dl=0
Attached Thumbnails
Click image for larger version

Name:	screenshot100.png
Views:	341
Size:	228.3 KB
ID:	5410   Click image for larger version

Name:	screenshot101.png
Views:	375
Size:	259.6 KB
ID:	5411   Click image for larger version

Name:	screenshot102.png
Views:	341
Size:	215.9 KB
ID:	5412   Click image for larger version

Name:	screenshot103.png
Views:	316
Size:	232.1 KB
ID:	5413   Click image for larger version

Name:	option2_2.jpg
Views:	253
Size:	425.5 KB
ID:	6640  


Last edited by Shockman; 10-03-2015 at 02:32 AM.
Reply With Quote
The Following User Says Thank You to Shockman For This Useful Post:
xenonph (08-15-2018)
  #2  
Old 09-15-2012, 11:38 PM
bob's Avatar
bob bob is offline
Add-a-ball specialist
 

Join Date: Jun 2003
Location: oHIo
Posts: 1,906
Credits: 89,102.72
Thanks: 88
Thanked 228 Times in 153 Posts
Rep Power: 38
bob is a jewel in the roughbob is a jewel in the roughbob is a jewel in the rough
Default

Nice job Phil.

__________________
TADA




Reply With Quote
  #3  
Old 09-16-2012, 11:52 AM
faralos's Avatar
faralos faralos is offline
Faralos
 

Join Date: Nov 2008
Location: Eastern Pa.
Posts: 1,816
Credits: 125,047.30
Thanks: 5
Thanked 194 Times in 171 Posts
Rep Power: 32
faralos has a spectacular aura aboutfaralos has a spectacular aura aboutfaralos has a spectacular aura about
Default

Wow! what a cool innovative way to use the vp editors!
wicked game!! thanks Shockman!!
Reply With Quote
  #4  
Old 09-16-2012, 02:16 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

This isn't the VP editor.

VP could do it but this is easier. (Game Maker

I aligned and sized the shooters so they don't jump around when lit, and matched the arc of the skeet to the light line. I might release just one more WIP before it's finished with scoring. I don't yet know where I will get all the display elements lit. I have some and missing others.
Reply With Quote
  #5  
Old 09-16-2012, 07:17 PM
Itchigo's Avatar
Itchigo Itchigo is offline
Former Operator
 

Join Date: Jul 2009
Location: The world of the living
Posts: 698
Credits: 64,533.24
Thanks: 101
Thanked 139 Times in 105 Posts
Rep Power: 18
Itchigo will become famous soon enoughItchigo will become famous soon enough
Default

Woohoo!! Thank you sir!
__________________
Now available: The world's first VP template with Direct B2s Capability!!
One of the many disgruntled VIP's at VPF

FREEDOM!!
Join the Rogue (A different kind of pinball site)
http://roguepinball.com/index.php
Reply With Quote
  #6  
Old 09-16-2012, 09:38 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

Your welcome.

It's not as easy (as quick to dial in) as I thought it would be. Without the speed variable it would be. It's a fun game.

A hit, if made has got to be timed right, so the point award I can not see as a timing thing. Perhaps a travel issue, meaning a center man hit would score more than a outside man hit as he would have less time to track it. I do not have the inside man coming up at all to make the shot, but perhaps later that does happen and accounts for the higher hit points. There looks to be 4 increasing values possible for certain hits. I need to figure this out, or if someone knows, or has any ideas as to how to make up a scoring skeem?

Maybe the
-left man scores 1 on a right launch
-center man scores 2 on either launch
-right man scores 3 on a left launch (he shoots at a shallower angle so more travel of both moving objects
-left man on a left launch and right man on a right launch scores 4 (if that actually happens)
Attached Thumbnails
Click image for larger version

Name:	screenshot124.png
Views:	312
Size:	195.3 KB
ID:	5380  

Last edited by Shockman; 09-16-2012 at 09:54 PM.
Reply With Quote
  #7  
Old 09-17-2012, 08:57 AM
faralos's Avatar
faralos faralos is offline
Faralos
 

Join Date: Nov 2008
Location: Eastern Pa.
Posts: 1,816
Credits: 125,047.30
Thanks: 5
Thanked 194 Times in 171 Posts
Rep Power: 32
faralos has a spectacular aura aboutfaralos has a spectacular aura aboutfaralos has a spectacular aura about
Default

whoops silly me after playing it I realized it is not a vp product
but I am lost how do I get the guys to shoot the guns?
Reply With Quote
  #8  
Old 09-17-2012, 09:16 AM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

the cursor up shoots for now. I will set up a logical hot-seat keyboard layout, and controllers.
Reply With Quote
  #9  
Old 09-17-2012, 11:54 AM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default Trapshoot beta 2 with prelim. scoring

Updated download in first post of this thread.
Reply With Quote
  #10  
Old 09-17-2012, 09:54 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

WIP

-Added a title screen with only the title and score boxes lit.
-Added background light.
-Added muzzle flash.

I have learned that the center man shoots doubles only. My picture has all the lights in an unlit state, but no double light that I have seen in video. An interesting thing is that with the background as used in the WIP release that all the color is preserved. This means that all i have to do is use the dodge tool or lighting tool to bring the lights up to lit with the correct color. Too bad the resolution of the source image is so low though.
Attached Thumbnails
Click image for larger version

Name:	screenshot128.png
Views:	285
Size:	191.3 KB
ID:	5384   Click image for larger version

Name:	screenshot130.png
Views:	302
Size:	219.1 KB
ID:	5385   Click image for larger version

Name:	tsback_fulllit.png
Views:	316
Size:	290.7 KB
ID:	5386  

Last edited by Shockman; 09-17-2012 at 10:15 PM.
Reply With Quote
  #11  
Old 09-17-2012, 11:59 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

I have doubles working.
I have replaced the hit image with the originals.

If I had a full understanding of the scoring and award system I could have this done in just a few hours.

The scoring might have to do with the clay speed, which might mean 4 clay speeds.
Attached Thumbnails
Click image for larger version

Name:	screenshot100.png
Views:	284
Size:	239.2 KB
ID:	5389  

Last edited by Shockman; 09-18-2012 at 12:11 AM.
Reply With Quote
  #12  
Old 09-18-2012, 12:42 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

Counting hits
Attached Thumbnails
Click image for larger version

Name:	screenshot134.png
Views:	291
Size:	236.2 KB
ID:	5390  
Reply With Quote
  #13  
Old 09-18-2012, 01:02 PM
Itchigo's Avatar
Itchigo Itchigo is offline
Former Operator
 

Join Date: Jul 2009
Location: The world of the living
Posts: 698
Credits: 64,533.24
Thanks: 101
Thanked 139 Times in 105 Posts
Rep Power: 18
Itchigo will become famous soon enoughItchigo will become famous soon enough
Default

It's possible there may be 4 speeds, it has been a long time for me since I owned one. I don't know how if differenciated a "1" from a "4" though. Can I host this on my site when it's done?
__________________
Now available: The world's first VP template with Direct B2s Capability!!
One of the many disgruntled VIP's at VPF

FREEDOM!!
Join the Rogue (A different kind of pinball site)
http://roguepinball.com/index.php
Reply With Quote
  #14  
Old 09-18-2012, 01:49 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

Sure you can.
Reply With Quote
  #15  
Old 09-18-2012, 03:36 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default Trapshoot beta 3

Updated download WIP in first post

Still not complete, so download if you just want to keep up with development.

-some Re-draw
-some Re-source
-Hit lights 1 and 2 plus hit word light
Attached Thumbnails
Click image for larger version

Name:	trapshootS2.png
Views:	291
Size:	307.9 KB
ID:	5392  
Reply With Quote
  #16  
Old 09-18-2012, 07:26 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

-All 4 score values are in and are based on the clay speed


Basically, besides some timer tweaks, two player mode, and finding more suitable sounds, all that is left is the trophy award system.

10 hits with one miss. I will have this game ruled about the time I finish it.

Next will be the two player mode, shots will be counted as game length, not misses, then the award system.

Does anyone know what the 4 game modes are?
Attached Thumbnails
Click image for larger version

Name:	screenshot138.png
Views:	278
Size:	260.6 KB
ID:	5393  

Last edited by Shockman; 09-19-2012 at 01:35 AM.
Reply With Quote
  #17  
Old 09-19-2012, 01:39 AM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default Trapshoot updated to RC1

I don't see a point in doing the trophy awards as the system is pointed to winning a free game and the games are all free. I will add that if it is wanted though.

Read the first post in this thread and download the game there.
Reply With Quote
  #18  
Old 09-19-2012, 02:15 PM
bob's Avatar
bob bob is offline
Add-a-ball specialist
 

Join Date: Jun 2003
Location: oHIo
Posts: 1,906
Credits: 89,102.72
Thanks: 88
Thanked 228 Times in 153 Posts
Rep Power: 38
bob is a jewel in the roughbob is a jewel in the roughbob is a jewel in the rough
Default

Great job Phil. I played about 5 games, I played this game back when in a bar a few times, this game feels very good, it may be even harder, but it is a good simulation. I don't remember any of the rules, but I remember getting 4 points more often on hits.

Thanks.
__________________
TADA




Reply With Quote
  #19  
Old 09-19-2012, 02:57 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

Thanks Bob. I have never seen this game, let alone played it. It gets easier the more it is played, of course.

I plan to add more modes, original like doubles with off timing and sometimes the same trap box, and two shots,, and two players shooting at the same time with two shots so you could get the other players misses.
Reply With Quote
  #20  
Old 09-19-2012, 05:21 PM
Itchigo's Avatar
Itchigo Itchigo is offline
Former Operator
 

Join Date: Jul 2009
Location: The world of the living
Posts: 698
Credits: 64,533.24
Thanks: 101
Thanked 139 Times in 105 Posts
Rep Power: 18
Itchigo will become famous soon enoughItchigo will become famous soon enough
Default

Quote:
Originally Posted by Shockman View Post
Does anyone know what the 4 game modes are?
There aren't any modes with this but feel free to have fun. Also it was 1 or 2 player only. I would add trophy awards though if it's not too much work.
__________________
Now available: The world's first VP template with Direct B2s Capability!!
One of the many disgruntled VIP's at VPF

FREEDOM!!
Join the Rogue (A different kind of pinball site)
http://roguepinball.com/index.php
Reply With Quote
  #21  
Old 09-19-2012, 06:38 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

The reason I asked was the lights on the top right of the screen that say GAME1, GAME2, GAME3, GAME4. This suggests game variations.

Also, from what I have gathered, there was not a true one player game mode as I have put in, but rather a single player would shoot for both teams.

I'll do something with the trophies. I just don't like the idea of trophies in the sky. I was going to use the big one on the title screen for high scores, but I will put in the trophy system with a hot key to hide them while shooting.

I'll have to check again. I think it was one trophy for each 4 points.

Do you remember the game over requirements? Was it a race to a certain number of points, so many shots, or time?
Reply With Quote
  #22  
Old 09-19-2012, 10:07 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

Just won a couple of trophies.

It's just working on the one player game for now, but all 10 trophies are working. You only get a trophy for a 4 point hit, not every 4 points.

The zoomed in trophy is in but not hooked up. I need to check on it. I assume it shows up for a second when a trophy is awarded and not a separate meaning.

I changed the random routine for clay speed from a random range of 4 (counting zero) added to a minimum speed, to a random range of 3 added to the base speed covering the 1, 2, and 3 point speeds then added an override 50% chance of a 4 point speed, so there will be much more 4 point speeds used. Thanks Bob.

I also fixed a bug that would have the non active trap house lit sometimes.

I've got to scrap the ALT key as an option as it does not work in windowed mode.
Attached Thumbnails
Click image for larger version

Name:	screenshot138.png
Views:	309
Size:	195.6 KB
ID:	5401  

Last edited by Shockman; 09-19-2012 at 10:21 PM.
Reply With Quote
  #23  
Old 09-20-2012, 12:02 AM
bob's Avatar
bob bob is offline
Add-a-ball specialist
 

Join Date: Jun 2003
Location: oHIo
Posts: 1,906
Credits: 89,102.72
Thanks: 88
Thanked 228 Times in 153 Posts
Rep Power: 38
bob is a jewel in the roughbob is a jewel in the roughbob is a jewel in the rough
Default

I am sure you watched the video.

gremlin trapshoot wall game - YouTube
__________________
TADA





Last edited by bob; 09-20-2012 at 01:00 AM.
Reply With Quote
  #24  
Old 09-20-2012, 12:42 AM
bob's Avatar
bob bob is offline
Add-a-ball specialist
 

Join Date: Jun 2003
Location: oHIo
Posts: 1,906
Credits: 89,102.72
Thanks: 88
Thanked 228 Times in 153 Posts
Rep Power: 38
bob is a jewel in the roughbob is a jewel in the roughbob is a jewel in the rough
Default

Holy crap, I just notice the manual had a page 2, it has more info and I can get a nice red title image from it.

Worked on the image a little
Attached Thumbnails
Click image for larger version

Name:	107000602.jpg
Views:	305
Size:	184.3 KB
ID:	5404   Click image for larger version

Name:	Trapshoot.jpg
Views:	814
Size:	372.1 KB
ID:	5406  
__________________
TADA





Last edited by bob; 09-20-2012 at 01:08 AM.
Reply With Quote
  #25  
Old 09-20-2012, 11:43 AM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default Trapshoot updated to rc2

- The trophy system is working for both players.
- The word SCORE shows when it is suppose to (it was showing for 3 and 4 point only)
Reply With Quote
  #26  
Old 09-21-2012, 11:43 AM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default Trapshoot manual

.pdf

This answers all my questions and kills some of my assumptions. It lays out a path for accurate simulation in every detail.

Back to work.
Attached Files
File Type: zip Trapshoot_manual.zip (2.82 MB, 220 views)
Reply With Quote
  #27  
Old 09-21-2012, 12:09 PM
bob's Avatar
bob bob is offline
Add-a-ball specialist
 

Join Date: Jun 2003
Location: oHIo
Posts: 1,906
Credits: 89,102.72
Thanks: 88
Thanked 228 Times in 153 Posts
Rep Power: 38
bob is a jewel in the roughbob is a jewel in the roughbob is a jewel in the rough
Default

The manual is great, where did you find it?

I'm Looking forward to playing the next release.
__________________
TADA




Reply With Quote
  #28  
Old 09-21-2012, 01:09 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

I don't recall the address. I just ran across it. I almost uploaded the version with my notes.

I have already fixed everything that was wrong, except for the shot points. Shot accuracy is indeed based on timing, which means a hit could have probably 7 hit spots (2 for the outside edges, 2 just inside of that, 2 for off center, and 1 center), but I'm not sure of that, it could be 8 with a sweet center, or it could be something silly, like 4, leading edge to back edge.

Last edited by Shockman; 09-21-2012 at 01:17 PM.
Reply With Quote
  #29  
Old 09-21-2012, 01:13 PM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 85,561.29
Thanks: 9
Thanked 112 Times in 97 Posts
Rep Power: 58
Shockman will become famous soon enoughShockman will become famous soon enough
Default

http://arcarc.xmission.com/PDF_Arcad..._Feb_1977).pdf
Reply With Quote
  #30  
Old 09-21-2012, 01:19 PM
faralos's Avatar
faralos faralos is offline
Faralos
 

Join Date: Nov 2008
Location: Eastern Pa.
Posts: 1,816
Credits: 125,047.30
Thanks: 5
Thanked 194 Times in 171 Posts
Rep Power: 32
faralos has a spectacular aura aboutfaralos has a spectacular aura aboutfaralos has a spectacular aura about
Default

oh so this is based on a real game?
I thought it was just your imagination
are you looking for a possible commercial license
or is this another unpaid hobby (obsession) like vp pinball is to us
Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
IS SAFE CRACKER A PAYOUT OR GAMBLING PIN pinballdaveh Bingos & Gambling Pins 7 01-25-2015 01:20 AM
PINGAMES AND GAMBLING JonPurpleHaze Articles from Russ Jensen 0 11-07-2014 05:48 PM
Pinball Scoring Themes JonPurpleHaze Articles from Russ Jensen 0 11-07-2014 05:45 PM
Phone Chats With Harry Williams JonPurpleHaze Articles from Russ Jensen 0 11-07-2014 05:43 PM
A Visit With Harry Williams JonPurpleHaze Articles from Russ Jensen 0 11-05-2014 07:54 PM


All times are GMT -4. The time now is 09:42 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Template-Modifications by TMS
Credits System provided by vBCredits II Deluxe (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Shoutbox provided by vBShout v6.2.15 (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.