Pinball Nirvana Home Page

Go Back   Pinball Nirvana Forums > Visual Pinball and Visual PinMAME > Visual Pinball New Releases

Visual Pinball New Releases Post information about latest releases.

Reply
 
Thread Tools Search this Thread
  #1  
Old 06-15-2012, 01:49 AM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default TheGyrussWS wide screen for VP9 released.

TheGyrussWS wide screen for VP9, best played @1920x1080.

Physics and flippers adjusted for VP9.

Many tweaks and some additions to the graphics, cutouts for drop targets and other adjustments.

1 to 4 players can play, press 5 to add credits and 1 to add players.

Game set to 3 balls, change line 26 balls = 3 to balls = (any value from 1 to 5).

A 1984 era SS pinball, made one year after the popular arcade game Gyruss, featuring sounds and graphics from the arcade game.

Zip file contains the file gyruss.mp3 move this to you pinball/music folder for the gyruss arcade game background music.

A fairly fast and challenging game, fast reflexes required, features 4 top lanes with lane change, ballsave, 2 inlanes, 2 outlanes, 2 kickbacks, 16 drop targets, 2 spinners, 3 pop bumpers, 2 ball multiball, hold bonus, hold multiplier, extra ball, specials and jackpot.

Rules...

WARP awards 2x, 3x, 4x, 5x, 6x, 7x, 1000 pts x multiplier and lites bumpers, 100 pts or 1000 pts when lit.
THEGYRUSS advances 10000 per planet bonus to Earth and awards 2000 pts x planets.
BONUS lites Hold Bonus, Hold Multiplier, Extra Ball, Special and then awards Special and awards 1000 pts x BONUS resets.
XY lites top kickback, top kickback scores 2000 pts x XY resets.
MB lites multiball, M or B lites lower kickback, jackpot (50000 pts) lit during multiball and all scores x2.
All targets score 100 pts, All rollovers score 200pts
X increases left spinner value by 100 pts up to 700 pts per spin.
Y increases right spinner value by 100 pts up to 700 pts per spin.
Left out lane scores 3000 pts and extra ball when lit.
Right outlane scores 700 pts and extra ball when lit.

All feedback most welcome, if you download it, a comment or two here would be nice.

Dedicated to JPH, it's got lotsa drop targets, perhaps a bit modern and fast for your tastes, do you have a widescreen monitor? It's a very undemanding VP9 game so should run easily even on older hardware.

Download here...

http://www.pinballnirvana.com/UpDown...-lid-2146.html

*update to remove gate supports and improve shooter lane shot.
Attached Thumbnails
Click image for larger version

Name:	GyrussWS3.jpg
Views:	214
Size:	262.4 KB
ID:	5296  
Reply With Quote
The Following User Says Thank You to StevOz For This Useful Post:
JonPurpleHaze (06-16-2012)
  #2  
Old 06-16-2012, 09:20 PM
JonPurpleHaze's Avatar
JonPurpleHaze JonPurpleHaze is offline
EM Enthusiast
 

Join Date: Jun 2003
Posts: 1,939
Credits: 185,605.57
Thanks: 1,431
Thanked 485 Times in 284 Posts
Rep Power: 39
JonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of light
Default

Thanks for TheGyruss StevOz, just played 2 games and am hooked but failing miserably with the flippers, the game owes me a couple of saves.

Love all of the targets!
Attached Thumbnails
Click image for larger version

Name:	happytargets.gif
Views:	157
Size:	44.7 KB
ID:	5305  
__________________
Pinball Nirvana
IRPinball
Reply With Quote
  #3  
Old 06-16-2012, 09:27 PM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default

Thanks Jon, though actually I need to update it and I've forgotten how or can't see that option. The gates need to have the supports unticked or else the ball can get stuck sometimes, new stupid VP9 feature I never knew about, since when did gates even have supports?
Reply With Quote
  #4  
Old 06-16-2012, 09:42 PM
JonPurpleHaze's Avatar
JonPurpleHaze JonPurpleHaze is offline
EM Enthusiast
 

Join Date: Jun 2003
Posts: 1,939
Credits: 185,605.57
Thanks: 1,431
Thanked 485 Times in 284 Posts
Rep Power: 39
JonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of lightJonPurpleHaze is a glorious beacon of light
Default

Quote:
Originally Posted by StevOz View Post
Thanks Jon, though actually I need to update it and I've forgotten how or can't see that option. The gates need to have the supports unticked or else the ball can get stuck sometimes, new stupid VP9 feature I never knew about, since when did gates even have supports?
Don't know about the gate supports but Thanks much for uploading the table and the newer VP9 version. The original download needs to be deleted and then upload the new version, not an update but since a long time ago updates weren't changing their dates and it created problems.
__________________
Pinball Nirvana
IRPinball
Reply With Quote
  #5  
Old 06-16-2012, 09:51 PM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default

AH OK I can do that then, cheers for the info Jon, I'll fix it up then, the shooter lane works much better with them removed. Gate supports, what a stupid idea, I can't think of any real pinball machine that even has gate supports, crazy stuff.
Reply With Quote
  #6  
Old 06-16-2012, 10:36 PM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default

Ok file updated new version uploaded with Gate adjustments to prevent possible ball jam and improve shooter lane shot.
Reply With Quote
  #7  
Old 06-16-2012, 11:45 PM
bob's Avatar
bob bob is offline
Add-a-ball specialist
 

Join Date: Jun 2003
Location: oHIo
Posts: 1,906
Credits: 89,067.70
Thanks: 88
Thanked 228 Times in 153 Posts
Rep Power: 37
bob is a jewel in the roughbob is a jewel in the roughbob is a jewel in the rough
Default

Cool, Jon now has VP9.1.2

I wonder if he gave my Beatles table a play.

The Gyruss table is fun, it still needs modern posts and rubbers to complete the visual update.
__________________
TADA




Reply With Quote
  #8  
Old 06-17-2012, 07:19 PM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default

Those are modern posts and rubbers, very modern 1 piece injection molded rubbers and the posts feature upper rubber grommets for extra plastics protection, the rubbers also reduce air balls (patent pending).
Reply With Quote
  #9  
Old 06-25-2012, 11:08 AM
faralos's Avatar
faralos faralos is offline
Faralos
 

Join Date: Nov 2008
Location: Eastern Pa.
Posts: 1,816
Credits: 124,907.30
Thanks: 5
Thanked 194 Times in 171 Posts
Rep Power: 30
faralos has a spectacular aura aboutfaralos has a spectacular aura aboutfaralos has a spectacular aura about
Default

why do the rubbers look like they are squared off on the sides?
other than that it looks cool!
Reply With Quote
  #10  
Old 06-26-2012, 04:47 AM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default

Quote:
Originally Posted by faralos View Post
why do the rubbers look like they are squared off on the sides?
other than that it looks cool!
That's the way I made it, those squared off rubbers you allude to are walls exactly calculated to be in those precise positions. Sure they could be made invisible and superficial rounded rubber images applied and rendered over these, though fact of the matter is it would not change the intended game play one bit and I think they look fine as is. Yes I actually use a calculator to formulate my layouts.
Reply With Quote
  #11  
Old 03-29-2014, 10:58 AM
Shockman's Avatar
Shockman Shockman is offline
appropriate at this time
 

Join Date: Oct 2004
Posts: 4,139
Credits: 72,509.57
Thanks: 9
Thanked 111 Times in 96 Posts
Rep Power: 56
Shockman will become famous soon enoughShockman will become famous soon enough
Default

It is in my short list of favorites. I created an icon and created a shortcut.

No mod except for my favorite ball. A damn fine original.

Actual size at extra large icons. They work at any format. I only made three so far.
Attached Thumbnails
Click image for larger version

Name:	shortcuts.png
Views:	138
Size:	211.0 KB
ID:	6211  

Last edited by Shockman; 03-29-2014 at 11:20 AM.
Reply With Quote
  #12  
Old 03-30-2014, 07:10 AM
StevOz's Avatar
StevOz StevOz is offline
Administrator
 

Join Date: Jun 2003
Location: Down Under
Posts: 2,727
Credits: 130,474.30
Thanks: 50
Thanked 400 Times in 318 Posts
Rep Power: 47
StevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really niceStevOz is just really nice
Default

Glad you like it Phil, I have got one other original that you may like to try TMNT available here..

http://www.pinballnirvana.com/UpDown...-lid-2121.html
Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
History Of Magic Screen Bingo Machines JonPurpleHaze Pinball History Articles 0 11-07-2014 07:52 PM
Mr. & Mrs. PAC-MAN (wide screen (VP9)) Shockman Visual PinMAME WIPs 40 05-13-2014 03:02 AM
Mr. & Mrs. PAC-MAN (wide screen (VP9.2)) Shockman Visual PinMAME New Releases 10 03-27-2014 08:41 PM
Playing full screen on a wide screen monitor tarkovsky7 Visual Pinball and Visual PinMAME Discussion 6 09-25-2009 05:49 AM


All times are GMT -4. The time now is 02:57 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Template-Modifications by TMS
Credits System provided by vBCredits II Deluxe (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
Shoutbox provided by vBShout v6.2.15 (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.