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  #31  
Old 06-04-2013, 08:59 AM
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If there was any space between the Ramp and lanes and the Triggers, then that might be the problem, but you want to make the Triggers just big enough to fill between the lines of the Ramp width or the lane width. If the Trigger is too big, it will spill over the borders of the Ramp or lane and will activate outside of where it should be.
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  #32  
Old 06-04-2013, 09:31 AM
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look this image plz:
http://img841.imageshack.us/img841/7090/55514184.png
its from the version 1.2 and in the version 1.3 its the same
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  #33  
Old 06-04-2013, 09:42 AM
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A Radius of 100 is probably o.k., but I would make that Trigger just large enough to fill the space between the Powerball magnets (those two gray and red posts at the drain on the Powerball upper deck). Maybe 60 or 70, but I would go by sight when choosing the Radius.
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  #34  
Old 06-04-2013, 09:43 AM
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And oh yeah. 25 was probably too small for the ball to hit it like it should.
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  #35  
Old 06-04-2013, 09:47 AM
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ok i modified to 70 and fail they dont give me a jackpot again

Last edited by crash2013; 06-04-2013 at 11:44 AM.
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  #36  
Old 06-04-2013, 12:10 PM
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I can't really help you with the problems (VPinMame) but I wanted to mention that I installed the k-Lite codecs and the video you posted in your original message now works.
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  #37  
Old 06-04-2013, 01:35 PM
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ok somebody can help me plz? thx
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  #38  
Old 06-04-2013, 04:34 PM
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If the Trigger set to a Radius of 100 worked for the Jackpot, then use it.
Otherwise, if it's not the ROM or the Operator settings or the parts placement on the table, then I'm stumped.

The only other thing I can think of is to go into the Operators menu and turn off the FREE PLAY.
Press the END key (to open the coin door)

Press the top 0 (zero) key twice to enter the Operator Menu.

Press either the 8 or 9 key to cycle to the ADJUSTMENTS menu and then press 0 to enter it.

Press the 8 or 9 key to cycle through the ADJUSTMENTS menu and press 0 to select something like FREE PLAY or the credits setting if it says FREE PLAY, then press 8 or 9 to change the setting to FREE PLAY On/Off and then press the 0 key to set it and look for the confirmation message in the DMD. This setting differs among machines. Some machines have a separate FREE PLAY setting while others have it in the coin credits setting.

Then press the 7 key repeatedly until you are back in Play Mode and press the END key (to close the door)..

Last edited by sleepy; 06-04-2013 at 04:54 PM.
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  #39  
Old 06-05-2013, 03:13 AM
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the version 9.2 its with credits and the version 9.4 its free play
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  #40  
Old 06-05-2013, 12:55 PM
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the problem continues... dont give me jackpot not in lost in the zone and not in powerball mania
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  #41  
Old 06-05-2013, 11:00 PM
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I have to tell you. I'm stumped.
Can you start the game and press the F6 key, then with the F6 menu onscreen,
press the ALT and Print Screen keys at the same time.

Open Start > All Programs > Accessories > Paint.
When Paint opens, at the top click Edit > Paste.
If all goes well, you should see a copy of the F6 menu. Click on the image to anchor it, then at the top click File > Save as and save it as a .jpg or .png image file. I know you know how to do this, but others read this stuff for the first time and it might help those who don't know it.

Post it here.
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  #42  
Old 06-06-2013, 03:53 AM
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ok im going to put the image via imageshack:
http://img521.imageshack.us/img521/2...4f6options.png
i putted in the game in country usa but it fails again

Last edited by crash2013; 06-06-2013 at 04:12 AM.
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  #43  
Old 06-06-2013, 04:18 AM
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give the poor fellow a refund ...
$0.00
he's entitled to every cent of it
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  #44  
Old 06-06-2013, 04:27 AM
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sleepy can you delete the post plz ? thx
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  #45  
Old 06-06-2013, 05:23 AM
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Hey, I got an idea. The picture reminded me, but this is all I can think of at the moment.

The F6 menu states, "Reset + VPinMame must Not skip startup tests".

This is because, on many mid-late 90's Williams/Bally machines that have the toys like the gumball machine in TZ or the rotating head in The Machine: Bride of Pinbot, the first time you turn on the machine before playing it, those toys have to run a startup test Calibration so that the mechanical behavior sets the toys up to behave.

Otherwise the toys may not behave as they are supposed to.

So if that is the cause of it, and I hope so, then try this.
Close Visual Pinball, if it is open.
Find the VPinMame\nvram folder. Look inside for the tz_94h and all other files with the name tz_ and Delete them.

Then find the VPinMame\cfg folder. Look inside and find all of the tz_ files and Delete those too.

This should clear any bad .nv and .cfg files that may have been written if the Calibration of the Toys was for any reason disrupted.

Then open Visual Pinball and Twilight Zone and Do Not Start a Game.
Just let the Player warm up the table and watch the DMD while it displays the TEST message with the fill bar. When it finishes, Then Press the top 7 key on the keyboard and Wait for any tests or calibrations to finish. Do Not press the NUMPAD 7. It will not work. The Calibrations will be complete when the DMD returns to a normal Play Mode display of the game name, scores, and whatever Cows may appear around The Moon EDIT: In the DMD.

And Please, Let Me Know if that does the trick. On Bride of Pinbot, if you do not allow the machine to calibrate, The Bride's Head Will Fall Off and she will appear Cross-Eyed. This is true.

Last edited by sleepy; 06-06-2013 at 05:52 AM.
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  #46  
Old 06-06-2013, 05:47 AM
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VPinMame writes a .nv file and a .cfg file the first time you play a table.
The .nv file *I think* stores the high score and credits information.
The .cfg file is shorthand for configuration, game settings, etc.

I'm not sure which of those two actually store the Calibration data, but deleting both files might solve the problem if it is caused by a mis-calibration of the gumball machine or other toys. A miscalibration messes up the order of game rules and can cause misbehavior by the toys.
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  #47  
Old 06-06-2013, 06:20 AM
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can you help me with a video plz? thx
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  #48  
Old 06-06-2013, 07:01 AM
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I am sorry. I don't have video. It's really easy if you know where the VPinMame is installed on the hard drive.

If you used the install kit for Visual Pinball, then look in the (usually) C:\Pinball\nvram folder and the C:\Pinball\cfg folder.
On Windows XP click Start, then My Computer, then Drive C:\, then the Pinball folder. I wish I could help with Windows 7 or 8, but I am still using XP and I am not familiar with the newer versions of Windows.

Else if you installed VPinMame manually and know where the VPinMame folder is located, usually the folder that you unzipped the VPinMame files to, then look in there. VPinMame will install a nvram folder and a cfg folder and after playing the table once, there should be a file in each of those folders with the name of the ROM that you selected to use. For instance, a tz_94h.nv file in the nvram folder and a tz_94h.cfg file in the cfg folder. Delete those files from each folder, but keep the folders.

Then open Visual Pinball and try the game, but remember to wait and watch the DMD (the scoreboard) finish the test and then press the 7 key. The tests and calibrations will repeat and then the game will automatically switch to Play Mode when the calibrations are finished. It only takes a minute or so for the game to calibrate itself and you only need to do this the first time you play the game, or when you reset the game by deleting those .nv and .cfg files for the game.
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  #49  
Old 06-06-2013, 08:48 AM
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its gumball test and its ok more? i have all the tests and its ok the problem its in the script

Last edited by crash2013; 06-06-2013 at 09:17 AM.
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  #50  
Old 06-06-2013, 07:36 PM
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I did some looking around and, do the Jackpots fail when playing with the steel ball or when playing using "the ceramic Powerball"?

In "Battle the Power" mode "the ceramic Powerball" will not work with Magnets.
And "Powerball Mania" has a different set of rules from those of the standard gameplay.

This is a Farsight emulator page listing all known peculiarities involving TZ.

http://pinballarcadefans.com/archive...hp/t-2681.html

So there *might be* a script bug in the VPinMame version involving "the ceramic Powerball" and things not correctly sorted out or not correctly linked to the ROM switches. I don't know.
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  #51  
Old 06-07-2013, 03:12 AM
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Ummm.
I do have PacDude's version of Twilight Zone. He created the custom menu that you posted in the picture above.

I don't know if this matters, but I left that custom menu Alone when I downloaded it many years ago and without changing anything there, the Options list has Powerball and Real Magnets checked/Enabled.
Random Balls is Unchecked/Not Selected.

Maybe with Random Balls you get the Powerball rules, or The Powerball, that might change the Jackpots?

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Last edited by sleepy; 06-07-2013 at 03:19 AM.
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  #52  
Old 06-07-2013, 04:29 AM
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sleepy its different in pacdude all its ok but in the tables that i put in the first post i think that the fail is in the script

Last edited by crash2013; 06-07-2013 at 01:02 PM.
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Old 06-07-2013, 01:10 PM
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sleepy now i create a video that i put all the tests of the table
this video i put in attachment ok?
look and comment plz
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File Type: avi tests vp.avi (24.85 MB, 147 views)
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Old 06-08-2013, 04:53 AM
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i have ready the both tables that i uploaded to a server sleepy i you want plz comment me
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Old 06-19-2013, 09:48 AM
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anybody who helps me plz? thanks
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Old 06-29-2013, 08:48 AM
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nobody who helps me ?
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Old 09-30-2013, 12:40 PM
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i wait 3 months and they dont answer i dont know
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Old 10-05-2013, 05:54 AM
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i see that says in powerball mania " jet bumper added " and they dont give a jackpot ( 50 million )
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Old 10-19-2013, 11:28 AM
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test 1 video here
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Old 11-24-2013, 09:11 AM
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an image:
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