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Future Pinball New downloads in this category added in the last 3 days(192)
Future Pinball related files are available here. Feel free to upload your FP Tables, recreations can also be found at IRPinball.
Future Pinball Home

You will see links to the Internet Pinball Database for most of the recreated tables, these links contain additional information and images for that machine. A huge ThankYou to the IPD!
Support the IPD!


Looking for other sites that offer Future Pinball Table downloads? Here are some!
IRPinball Pinball Originals

FP Support Files (8)
FP Tables A-D (41)
FP Tables E-J New during last 3 days(34)
FP Tables K-P (48)
FP Tables Q-T (39)
FP Tables U-Z (7)
FP Tables, Flipperless Games (13)
Tutorials And Demos (2)
Visual Pinball Program, Flipperless Games (460)
The Visual Pinball program and related files are available here as well as Original and Recreated Flipperless VP Tables. Some of these games actually do have Flippers but they don't behave like normal flippers. Feel free to upload your Tables, reccreations can also be found at IRPinball.
Support the IPD!

Looking for other sites that offer VP Table downloads? Here are some:
IRPinball Pinball Originals

VP Program, Essential Files (12)
VP Tutorials, Support Files (90)
Arcade, Video Games (37)
Bagatelle (82)
Bingos (17)
Commercial Coin-Op (66)
Counter Top Games (30)
Originals (51)
Pachinko, Slots (35)
Sports Themes (40)
Visual Pinball Tables (344)
Flippered Visual Pinball Tables are available here, feel free to upload your Tables, reccreations can also be found at IRPinball.

You will see links to the Internet Pinball Database for most of the recreated tables, these links contain additional information and images for that machine. A huge ThankYou to the IPD!
Support the IPD!

Looking for other sites that offer VP Table downloads? Here are some:
IRPinball Pinball Originals

VP Originals (128)
VP Recreations A-D (57)
VP Recreations E-J (43)
VP Recreations K-P (50)
VP Recreations Q-T (53)
VP Recreations U-Z (12)
Visual PinMAME (310)
Pinball recreations in this category require Visual Pinball, Visual PinMAMe, Roms and VBS files to run, feel free to upload your Visual PinMAMe tables.
Visual PinMAME Home

Roms are available at the IPD, PN's Roms folder and VPForums Downloads, the tables section will contain links to individual machines at IPD, these links contain additional information and images for that machine. A huge ThankYou to the IPD! Support the IPD!


VPM Support Files (7)
VPM Tables A-D (65)
VPM Tables E-J (57)
VPM Tables K-P (50)
VPM Tables Q-T (71)
VPM Tables U-Z (11)
VPM Tables, Flipperless Games (27)
VPM Tables, Modified Backdrops (22)
z_Pinball Machines (111)
Real Pinball Machine related Files
Recorded Music (110)


There are 1417 Downloads and 38 Categories in the database

Last added Downloads



  Jedi (Star Wars) New during last 3 days
Description: Jedi, an original future pinball table,based on Star Wars by George Lucas and 20th Century fox' films. Table rules; Lighting, "S.T.A.R." then "W.A.R.S.", (by hitting targets on the left side), will light "JEDI" for specials in the very top kickerhole. (Note: Special lasts 75 seconds, (also there are many small "jedi" bonus' around the table during specials)). Lighting "V.A.D.E.R." (by hitting star targets(under small red imperial holograms) will Minus 5000 points . The "lower right vertical drop targets" can get the bonus multiplier to increase, The upper left kickerhole (behind the emperor droptarget) has a chance for multiball. Hitting Darth Vader in the roto spinner during specials, gives an additional chance for specials at the top lanes, (chance lasts 60 seconds, 1 attempt per ball), replay scores on the table card. (background music includes some great midi renditions of John Williams Star Wars classics).
Open fullsized Screenshot
Version: 1.0
Filesize: 25.18 MB
Added on: 20-Apr-2014
Author: Mark1
Downloads: 89
Category: Future Pinball / FP Tables E-J
Homepage | Details

  Happy Days - VP9 
Description: New VP9 Build of the 1952 Gottlieb Trap Hole game Happy Days. Did you have a teacher like this?
Open fullsized Screenshot
Version: 1.0
Filesize: 31.95 MB
Added on: 14-Apr-2014
Author: pbecker1946
Downloads: 114
Category: Visual Pinball Tables / VP Recreations E-J
Details

  Happy Days - VP8 
Description: New VP8 Build of the 1952 Gottlieb Trap Hole game Happy Days. Did you have a teacher like this?
Open fullsized Screenshot
Version: 1.0
Filesize: 31.40 MB
Added on: 14-Apr-2014
Author: pbecker1946
Downloads: 39
Category: Visual Pinball Tables / VP Recreations E-J
Details

  K.C. Jones - VP9 
Description: New VP9 Build of the 1949 Gottlieb game K.C. Jones. This game has several innovations from the early flipper game era.
Open fullsized Screenshot
Version: 1.0
Filesize: 26.47 MB
Added on: 09-Apr-2014
Author: pbecker1946
Downloads: 133
Category: Visual Pinball Tables / VP Recreations K-P
Details

  K.C. Jones - VP8 
Description: New VP8 Build of the 1949 Gottlieb game K.C. Jones. This game has several innovations from the early flipper game era.
Open fullsized Screenshot
Version: 1.0
Filesize: 26.05 MB
Added on: 09-Apr-2014
Author: pbecker1946
Downloads: 53
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Quartette  Popular
Description: 1952 Gottlieb By Furio Design by: Wayne Neyens Art by: Roy Parker Four dancers dance the Can Can. In order to activate music key 9. In order to interrupt music key 8. IPD link to this machine! Quartette, 2/52, 1450 produced, 4 flippers and 4 trap holes. Very similar to Four Stars. Woodrail pinball. The right flipper button controls the two right side flippers together. Putting a ball into a trap hole lites the accompanying pop bumper for 1 point scoring. Getting a ball in each of the four trap holes awards one replay. Scoring the 1 to 8 side bumpers (not in order) lites the bottom center rollover for one replay. If there are 4 balls in the trap holes and all 1-8 side bumpers are hit, "super special" is lit on the bottom center rollover (awards 5 replays). The bottom right and left rollover lites the accompanying red button rollovers
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Version: 2.1
Filesize: 4.32 MB
Added on: 05-Apr-2014
Author: Furio
Downloads: 1914
Category: Visual Pinball Tables / VP Recreations Q-T
Details

  Palisades - VP9 
Description: A new VP9 Build of the 1953 Williams Game Palisades. It is the first game where Williams used autoflippers in lieu of slingshots.
Open fullsized Screenshot
Version: 1.0
Filesize: 17.16 MB
Added on: 31-Mar-2014
Author: pbecker1946
Downloads: 159
Rating: 9.0 (1 Vote)
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Palisades - VP8 
Description: A new VP8 Build of the 1953 Williams Game Palisades. It is the first game where Williams used autoflippers in lieu of slingshots.
Open fullsized Screenshot
Version: 1.0
Filesize: 16.91 MB
Added on: 31-Mar-2014
Author: pbecker1946
Downloads: 72
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Mr. & Mrs. PAC-MAN (wide screen (VP9.2)) 
Description: A wide screen format of Mr. & Mrs. PAC-MAN for Visual Pinball 9.2
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Version: 2.1.1
Filesize: 7.74 MB
Added on: 27-Mar-2014
Author: Shockman
Downloads: 190
Category: Visual PinMAME / VPM Tables K-P
Details

  ChinaTown - VP9 
Description: New VP9 Build of the 1952 Gottlieb game Chinatown. A beautiful example of Gottlieb's Trap Hole era.
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Version: 1.0
Filesize: 25.65 MB
Added on: 27-Mar-2014
Author: pbecker1946
Downloads: 175
Category: Visual Pinball Tables / VP Recreations A-D
Details

  ChinaTown - VP8 
Description: New VP8 Build of the 1952 Gottlieb game Chinatown. A beautiful example of Gottlieb's Trap Hole era.
Open fullsized Screenshot
Version: 1.0
Filesize: 25.51 MB
Added on: 27-Mar-2014
Author: pbecker1946
Downloads: 116
Category: Visual Pinball Tables / VP Recreations A-D
Details

  Visual Pinball 9.2.1 (Full Install) 
Description: Full installer for Visual Pinball v9.2.1. This will associate all VPT files with Vpinball921.exe. What's New in Version 9.2.1 (See full changelog) - this is the final release to be based on DirectX 7 - add "To Collection" to the context menu to assign a selected element to a collection - add moving of single selected collection in the collection manager - add CurrentAngle() function to the gate object - add "Is Toy" checkbox to disable collision handling on mesh primitives completely. - add collision detection to mesh primitives together with hit threshold and hit event - add Z offset to the backdrop options. With this settings you're able to zoom in/out the table without changing FOV/Inclination/Layback settings - add Z scale option to the backdrop options. With this setting you're able to reduce/increase the overall depth of a table. - add table dimension manager for an easy way to calculate real table dimensions into VP table units and vice versa - add a ball throwing feature to VP. To use it check "Throw Balls in Player" in the debug window (ESC -> "Debug Window") and by left clicking and holding the left mouse button you create a new ball and it throws the balls in that direction you move the mouse cursor when you release the left mouse button. If you click on a non moving ball you can reuse that ball and no new calls will be created. A right click on a ball will remove that ball from the table. - add touch support for tablets (windows 8 and upwards) current mapping: upper left - add credit middle upper left - left magna save/2nd button middle lower left - left flipper lower left - start upper right - quit (press for 2 seconds to exit VP completely) middle upper right - right magna save/2nd button middle lower right - right flipper lower right - plunger - add Alpha-Flasher element. Use this element to add (additive) alpha flashers instead of abusing the alpha ramp element. The flasher is a 'dynamic' element, that means it is not pre-rendered and it'll be updated every frame. Limitations: If 'Display Image In Editor' option is selected and the flasher is rotated the image won't rotate due to a DX7 limitation. If the flasher is not an additive alpha flasher you can colorize the image with 'Color' if you don't want that effect set the color to blank white (RGB 255,255,255). - add height offset to bumper element - add additional (optional) parameters to PlaySound to increase/decrease the frequency, apply all the settings to an already playing sample and choose if to restart this sample from the beginning or not all parameters are now: PlaySound "name",loopcount,volume,pan,randompitch,pitch,useexisting,restart pitch can be positive or negative and directly adds onto the standard sample frequency useexisting is 0 or 1 (if no existing/playing copy of the sound is found, then a new one is created) restart is 0 or 1 (only useful if useexisting is 1) - per table setting of adaptive vsync (-1 = default, 0 = off, 1 = automatic detection, anything else: refresh rate in Hz) - change per table settings for AA, FXAA and ball reflection (-1 takes the default from the video preferences, 0 forces off, 1 forces on) - tweak key input code to save one frame (or more?) of lag - change the old 'Physics Max.Looptime' setting to 'Physics Max. Loops' it allows to specify the maximum number of iterations spent in the physics update. by setting it f.e. to 1, the rendered frame updates will -always- match the physics updates, everything above 1 allows for multiple physics updates per frame (2, 3 or 4 can be good values for this, as it slows down the physics temporarily if the FPS drop below 50, 33 or 25 in these cases). - import/export of global physics options sets - import/export of local/table physics options sets (that could then be reused globally of course and the other way round) Note that for local/table export the first found flipper is used to export the flipper physics settings (and for import all flippers will be assigned with the same settings) - add optional ball trails/motion blur (also adjustable per-table) - add script option 'DisableLighting' for balls to disable lighting. This also allows to change the color of the ball via 'Color' directly - add enabled flag to flippers - separate/new texture maps for the lighting of lights (more details) and bumpers (brighter) - fix problem with DMD/VPinMAME window being hidden behind VP window - secondary/backglass sound output (by DJRobX) if a sound effect contains 'bgout_' in the name or '* Backglass Output *' in its path then it is played via the secondary sound output (music always) this can also be done with existing tables by using the new 'To BG Out' button in the sound manager - script editor updated to use latest scintilla (3.3.9)
Version: 9.2.1
Filesize: 4.95 MB
Added on: 22-Mar-2014
Author: Randy Davis, Noah Fentz, Chris Leathley, Mark Parris, Jerry
Downloads: 301
Category: Visual Pinball Program, Flipperless Games / VP Program, Essential Files
Details

  Black and White 
Description: Black and White, An original future pinball table. Table rules, Use the right side targets to spell, "Black". Then, light "and" by getting the ball in the purple kickerhole (by the centerspinner). Then,use the right side targets to spell, "White", for special at the top center kickerhole, (special lasts 75 seconds). Get all five startargets under the purple star holograms, for bonus and a chance for bonus multiplier to increase at the left side kickerhole,behind the left side drop targets. Replay scores on the table card. ( Some well made midi versions of rock music were used for background music).
Open fullsized Screenshot
Version: 1.0
Filesize: 29.59 MB
Added on: 16-Mar-2014
Author: Mark1
Downloads: 123
Category: Future Pinball / FP Tables A-D
Homepage | Details

  Planes 
Description: Planes, An original future pinball table, based on Disney's and Pixar's hit movie "Planes". Table rules, Light "PLANES " by hitting each letter target on the rotospinner, to get special at top right kicker,(special lasts 60 seconds). And, hitting the yellow and green targets in the rotospinner, will light a chance for multiball in the upper leftside lane. Also lighting "DISNEY" (by hitting all the blue star targets under the blue star holograms, brings a chance for the Bonus multiplier to increase, ( you'll see a large blue star hologram at the top kicker between the bumpers, when the bonus is lit)).Replay scores on table card. Updated 1.1 version has improved lighting many minor improvements. ( Some well made midi versions of rock music were used for background music).
Open fullsized Screenshot
Version: 1.1
Filesize: 17.32 MB
Added on: 16-Mar-2014
Author: Mark1
Downloads: 112
Category: Future Pinball / FP Tables K-P
Homepage | Details

  TeleCard - VP9 
Description: New VP9 Build of the 1949 Gottlieb Wood Rail game Telecard.
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Version: 1.0
Filesize: 28.44 MB
Added on: 10-Mar-2014
Author: pbecker1946
Downloads: 202
Category: Visual Pinball Tables / VP Recreations Q-T
Details

  TeleCard - VP8 
Description: New VP8 Build of the 1949 Gottlieb Wood Rail game Telecard.
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Version: 1.0
Filesize: 28.49 MB
Added on: 10-Mar-2014
Author: pbecker1946
Downloads: 80
Category: Visual Pinball Tables / VP Recreations Q-T
Details

  Hot Line - VP9 
Description: New VP9 Build of the 1966 Gottlieb Game Hot Line. Another of the games that took lots of my money during my college days!
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Version: 1.0
Filesize: 21.52 MB
Added on: 05-Mar-2014
Author: pbecker1946
Downloads: 187
Category: Visual Pinball Tables / VP Recreations E-J
Details

  Hot Line - VP8 
Description: New VP8 Build of the 1966 Gotlieb Game Hot Line. Another of the games that took lots of my money during my college days!
Open fullsized Screenshot
Version: 1.0
Filesize: 21.33 MB
Added on: 05-Mar-2014
Author: pbecker1946
Downloads: 141
Category: Visual Pinball Tables / VP Recreations E-J
Details

  Mermaid - VP9 
Description: New VP9 Build of the 1951 Gottlieb Game Mermaid with a focus on game play. This game is listed in Pinball Compendium as the most collectible Woodrail from the 1950's.
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Version: 1.0
Filesize: 25.95 MB
Added on: 27-Feb-2014
Author: pbecker1946
Downloads: 155
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Mermaid - VP8 
Description: New VP8 Build of the 1951 Gottlieb Game Mermaid with a focus on game play. This game is listed in Pinball Compendium as the most collectible Woodrail from the 1950's.
Open fullsized Screenshot
Version: 1.0
Filesize: 25.81 MB
Added on: 27-Feb-2014
Author: pbecker1946
Downloads: 156
Rating: 9.0 (1 Vote)
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Duck Tales (Special Edition ) 
Description: Duck Tales, (Special Edition) an original future pinball table.Based on Walt Disneys classic, "Duck Tales" cartoons. Table rules; lighting, "Duck Tales",( by hitting all center targets,orange yellow and green(under the letter holograms) for special in the top center kickerhole,( Special lasts 90 seconds). Getting all five gold startargets (under doller sign holograms), lights chance for bonus and bonusmultiplier behind goldcoin stacks. Getting all four stacks of gold coins, lights small bonus in the "money kicker". The Rotospinner offers many chances for small bonus' around the table. Replay scores on the table card. (Special Edition has many improvements,including, a new table layout, a few new sounds and New holograms).
Open fullsized Screenshot
Version: 3.0 SE
Filesize: 15.27 MB
Added on: 13-Feb-2014
Author: Mark1
Downloads: 171
Category: Future Pinball / FP Tables A-D
Homepage | Details

  Mystic Marvel - VP9 
Description: New Build VP9 version of the 1954 Gottlieb Wood Rail Mystic Marvel. This was the first Gottlieb game to have lights indicating Balls Played.
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Version: 1.0
Filesize: 23.52 MB
Added on: 12-Feb-2014
Author: pbecker1946
Downloads: 169
Rating: 10.0 (1 Vote)
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Mystic Marvel - VP8 
Description: New Build VP8 version of the 1954 Gottlieb Wood Rail Mystic Marvel. This was the first Gottlieb game to have lights indicating Balls Played.
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Version: 1.0
Filesize: 23.39 MB
Added on: 12-Feb-2014
Author: pbecker1946
Downloads: 124
Category: Visual Pinball Tables / VP Recreations K-P
Details

  Stars (Original) 
Description: Stars (Original), (4.0 SE).An original Future pinball table. Table Rules, Light "S.T.A.R.S." in purple by hitting the targets at midright under the purple letters,and, Light "S.T.A.R.S." in blue by hitting the blue star targets under the blue star holograms, for special in the top center kickerhole,(specials last 75 seconds). Also, getting "S.T.A.R.S." lit in purple , will light a chance for bonus and bonusmultiplier at lower right kicker. The left mid kicker offers a chance for bonus and multiball (behind the mid left side droptargets). Replay scores on the table card. ( Some well made Midi renditions, were used for background music). Updated 4.0 Special Edition version includes many improvements and fixes.
Open fullsized Screenshot
Version: 4.0
Filesize: 30.40 MB
Added on: 29-Jan-2014
Author: Mark1
Downloads: 188
Category: Future Pinball / FP Tables Q-T
Homepage | Details

  Man O'' Mars 
Description: Retro back with me now to the days of yesteryear with "Man O'' Mars" http://tiipin.wix.com/home EDIT by sleepy: Great Theme Music and integration!
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Version: X1
Filesize: 10.65 MB
Added on: 26-Jan-2014
Author: Tii
Downloads: 181
Category: Future Pinball / FP Tables K-P
Homepage | Details

  Strato-Flite VP9 
Description: New VP9 Build of 1974 Williams Strato-Flite 4 Player EM game with focus on game play.
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Version: 1.0
Filesize: 17.78 MB
Added on: 15-Jan-2014
Author: pbecker1946
Downloads: 267
Category: Visual Pinball Tables / VP Recreations Q-T
Details

  Strato-Flite VP8 
Description: New VP8 Build of 1974 Williams Strato-Flite 4 Player EM game with focus on game play.
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Version: 1.0
Filesize: 17.77 MB
Added on: 15-Jan-2014
Author: pbecker1946
Downloads: 166
Category: Visual Pinball Tables / VP Recreations Q-T
Details

  Gorgar v1.0 vp9x (Williams 1979) drumndav 
Description: Gorgar - Williams 1979 v1.0 by drumndav AKA daveboy6

Back in the late 70s as soon as I got out of school, I would head over the Main St. bridge towards the beach to check out the surf. If the waves looked small but the tide was going to change in a little while, I would hang out on the boardwalk, and play Lost World''. So it was until in 1979 something happend, a pinball machine talked! The first time I encountered Gorgar, I diddnt see it first, I heard it! When I finaly did see it, I knew I had to play it. I remember there was a small group of people with quarters on the machine already waiting. Every time Gorgar said something everybody remarked about it because nobody had heard anything like it before, it was the first of it''s kind.

This is my second table, built using what I had learned creating Lost World v2.0, looking at how others had done this table before, and learning even more during my recreation of Williams 1979 Gorgar. I tried to make Gorgar v1.0 as realistic as possible, but also wanted it to run as fast as possible, hence I used old style lights. Yeah I know the old lights dont look as good, but they run fast, and thats what counts to me. This table runs smooth even on an old Dell Pentium 4 1.8GHz, with a nVidia Geforce FX 5900, and a Sound Blaster Audigy 2 card. So even you basic laptop users out there should have no lag/slide show effects while playing it. Above all else remember to just have fun, because thats what it''s all about. Oh, and speaking of fun, the Naked Chick is back in this table!

Internet Pinball Database http://www.ipdb....cgi?id=1062 Gorgar / IPD No. 1062 / December, 1979 / 4 Players

Average Fun Rating: 7.5/10 (83 ratings/65 comments Manufacturer: Williams Electronics, Incorporated (1967-1985) Trade Name: Williams Model Number: 496 MPU: Williams System 6 Type: Solid State Electronic (SS) Production: 14,000 units (confirmed) Theme: Fantasy

Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 3-bank drop targets (2), Kick-out hole (1), Spinning target (1), The Snake Pit has a magnet under the playfield to hold the ball while scoring lit value. Design by: Barry Oursler Art by: Constantino Mitchell, Jeanine Mitchell Sound by: Eugene Jarvis

Notes: Gorgar was the first talking pinball machine commercially released and had a vocabulary of seven words. Gorgar also had a heart beat sound that would speed up during longer game play.

-<{ Thanks go out to }>-

Apoc, Destruk, Desangel, Gottlieb, Noah Fentz, and UncleReamus for releasing their recreations of this great machine. ta2686 for writing the Williams System 6 adjustment tutorials.

Scapino your stuff still answers alot of my How do I questions.

VPforums, Pinball Nirvana, and their respective members. What great web communities, and theres always something new to download/play.

Visual Pinmame Keys:

F1 Game options F2 Keyboard settings F3 Reset emulation F4 Toggle Display lock F5 Toggle Display size F6 Show DIP Switch/Option Menu B Add/Remove Ball From Table T Bang Back

Williams system 6 Keys:

3 Insert Coin #1 4 Insert Coin #2 5 Insert Coin #3 6 High Score Reset 7 Up/Down 8 Advance 9 CPU Diagnostic Page Up Master Enter Home Slam Tilt

Visual Pinball Keys:

Left Shift Left Flipper Right Shift Right Flipper Enter Launch Ball 1 Start Button Z Nudge from Left / Nudge from Right Space Nudge forward

Table Specific Keys:

E Exits the System 6 tutorial G Exits the Help Screen H Help Screen N Shows/Hides Naked Girl W System 6 tutorial screen

Gorgar Game Rules:

Insert Coin And Wait For Machine To Reset Before Inserting Coin For Next Player.

Making G . O . R Targets Advances " PIT " Value.

Making G . A . R Targets Lites Jet Bumpers For 1000, Lites G . A . R Targets For 5000 Each & Lites Outlane Specials.

Lighting GOR & GAR Advances Eject Value.

Making 1 . 2 . 3 . 4 Lites PIT For 50,000 & Lites Next Star. When Both Stars Are Lit Making 1 . 2 . 3 . 4 Lites Red Arrows Alternately For Special.

Making "D" & "E" Spots 1 . 2 . 3 . 4 .

Making A . B . C Advances "X" Value.

Tilt Penalty . Ball In Play . Does Not Disqualify Player.

Special Scores _ 1 Credit

drumndav 2014
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Version: v1.0
Filesize: 18.85 MB
Added on: 13-Jan-2014
Author: daveboy6
Downloads: 382
Category: Visual PinMAME / VPM Tables E-J
Details

  Planet Pluto 
Description: Planet Pluto (2.0), An original future pinball Table . Rules, Light "PLANET PLUTO" for special at the left top kicker, by hitting star targets at top,(under the hologram letters),and at the targets on the right side under the holograms. (special lasts for 75 seconds). The lower leftside kicker (behind the lone droptarget) gives chance for multiball. Light all six "CHARON" star targets,( Charon is the name of Pluto's largest moon), each target is under a charon moon hologram)), for mid right dock kicker bonus, and a chance for bonus multiplier to increase. Replay scores on the table card. ( Some well made Midi renditions, were used for background music.) Updated 2.0 version includes many improvements and fixes.
Open fullsized Screenshot
Version: 2.0
Filesize: 16.89 MB
Added on: 12-Jan-2014
Author: Mark1
Downloads: 164
Category: Future Pinball / FP Tables K-P
Homepage | Details

  Four Stars  Popular
Description: 1952 Gottlieb By Furio IPD link to this machine! Four Stars, 6/52, 950 produced, 4 trap holes, 4 flippers, very similar to Quartette. Woodrail pinball, artwork by Roy Parker.
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Version: 3.2
Filesize: 2.89 MB
Added on: 07-Jan-2014
Author: Furio
Downloads: 2153
Category: Visual Pinball Tables / VP Recreations E-J
Details