Hello unlogged user [ Create account | Log in ] Home :: Downloads :: Forums   
 Printerfriendly display Printerfriendly display    

Pinball History Articles:
Bullet1 History of Payout Machines

Flipperless Payout Machines

By Will Degelmann, druadic

Clicking on a name below opens a IPD link

Flipperless payout machines first appeared about 1933, when folks seemed to enjoy a good challenge, and a quick way to double their lowly penny, nickle, or dime. Many payout machines were made by rather obscure manufacturers, but some of the best known machines were made by Bally and Keeney. Both companies were somehow always came up with many new, inventive ways to fatten their own pockets, as well as help operators, who bought their machines. What set these machines apart from more standard flipperless was the difficulty factor. This varied with each of the machines, but they all were tougher to play, and much more of a challenge, than regular games. Other companies jumped into the fray, hoping to make a fast buck, and perhaps earning even higher profits from the sales, as each new machine offered different gadgets and gimmacks.


Flipperless Payout Machines
Western was perhaps the pioneer of payout machines, ranging from
singles to 7 ball games. They created some of the most amazing machines this
author has ever seen. Bullet6 Tiny, one of the Smallest payout machines everin flipperless machine history, used a ball that was five times bigger than a pinball, which was made entirely of wood. This not only made the game very tough, but nudging was nearly impossible, due to the fact the metal pins would slap the wooden ball around like a slingshot.

Actually, you could argue that Western Supply made the first ever realistic
bumper, which required no electricity, only using nails. Weighing a hefty 60
pounds, and yet being a tabletop model, Tiny was a both a wierd and neat payout
machine.

Western Supply made one game in particular that has caught my attention, Bullet6 Shell
Game
. About the size of a normal flipperless, Shell game had a few holes
strewn over its playfield. Before a new game began, the payout for that player
would show, informing him what his odds would be. If a hole was made, the ball
would then land underneath a lower section of the playfield, an under a set
of three nutshells. Just like the stret game of shells that many ruffians used
to play in hopes of hoodwinking hapless folks for a quick buck, this game had
the same premise. You would press one of the three buttons on the front of the
machine, and hope your guess would be correct. If it was, the payout was collected.
The higher the odds, the better the payout. The shell would lift up and expose
what was underneath. If it was empty, you would have to play again and chance
another nickel.

Western Supply made another machine that was truly incredible, called Bullet6 Par-Lay.
Made in the mid 30's, Par-Lay was not only a very gorgeous machine, covered
filled with some beautiful metal work, but was weird in how the payouts were
achieved. The difference with this machine was how the payout holes were setup.
The better the player was, and the father down the playfield he got, the larger
the payout. Another thing that made the machine odd were the payouts themselves.
The bottom center of the game was an Always Payout area; no matter where the
ball landed within this section, the game would pay. The top of this game was
a bit different, along with the sides, where the ball would roll during play.
For the game to pay, you had to get a ball on the left and right sides in the
same numbed payout holes.

If one of the shots made a right side 20 cent hole, another ball would have
to land in the left side 20 cent hole. If you didn't want to play this way,
you could hit the center top hole, while balls were collecting down the side
center areas, and kick the balls, yes kickers!. down into that center payout
section. Par-Lay also had 3 hole payouts, which played just like the double
payout holes, and these were much tougher to win from. Truly an amazing piece
of machinery to say the very least. This is probably one of the most complicated
machines I've ever seen or heard of.

Some of the machines Western Supply made were so complicated that only adults
could play them. Not only did Western make the first Bingo in 1935, called Bullet6 Line-O
but they made a machine that built up payout odds using statistics, by stacking
balls upwards within a thin wire collector. Western Supply is one of the best
companies I know of at pushing the envelope when it come to payout machines.


Another noteworthy mention is the game Bullet6 Mammoth
by Bullet6 Keeney and Sons. This game, made in the 30s, was a marvel to look, as well as amazing how the playfield had been set up. This game was a 5 or 7 ball payout machine, unlike that of Shell Game, and the main reason was the size of the game. Landing the specific balls within payout holes, you would then land the ball within
the upper center and collect your payout. You could fill easily up all the playfield
holes and not even get the payout cup. And without the payout hole filled, there
was payout, and you had to pay again. Of course, folks would always be drawn
in by the thought of winning double or maybe more on their money. But when they
played the machine, they were in for a big surprise at how tough these machines
really were. Just as a carny would use his shells for a game of chance, these
games did exactly that in their own way. The possibility of winning up to 1.50
on this machine was one of the things that kept folks playing this machine.


Bullet6 Bally made quite a few payout machines, but not many of them are known as well as
the likes of Keeney and also Western Supply. But one particular machine that
is extremely well known is Bullet6 Silver Streak. Made in 1935, this little tabletop game was regarded as the best one ball payout machine to almost every collector, and still is today. The ball would stay on the playfield at all times. As the player would insert a coin, a small set of prongs would allow the ball to trap itself until the coin slide
was pulled out. Once the slide was pushed in, the second prong would open, and
allow the ball to drop to the plunger, and wait for the shot to be played. A
machine with some nice artwork covering it's playfield, this game was not what
it seemed. When willing the player inserted his nickel for a single ball game,
he more than likely did not notice how hard it is to get the ball to payout
double his money. The tricky payout mechanisms were surrounded on each both
side with tiny rigid wire guide rails. Getting the ball through one of those
sets of gaurd rails was an absolute chore considering this little machine had
a tilt mechanism. I personally got to play one of these this year, and found
that it's so darn touchy, that if you even sneeze wrong, the machine will tilt.
One of the biggest perks of Silver Streak was the unique layout of payout mechanisms, even though the gaurd rails made it tough. If the ball went through a set above
the other gaurd rails and paid out your two nickels, you still had a chance
to make more money below. This is one machine that was very well built for its
era.

You can look at other companies as well, like Bullet6 Mills and Bullet6 Jennings.
These companies didn't make very many payout games, but they excelled at them.
Jennings in particular made some of the most gorgeous artwork I've ever seen
on any payout machine. The entire playfields were covered in such amazing detail,
and if you run across one of these, take the time to marvel at the amount of
work that was handcrafted onto each machine. Truly awe inspiring to say the
very least. Bullet6 Sportsman was probably the most beautiful machine I've ever come across, and to collectors is a very much prized machine. I also got to play one of these in 2003, and found that despite it's whirling artwork and wonderful metal castings that cover much of the machine, making it look like a victorian style era flipperless,
this is one of the toughest machines I've ever played.

This machine, as well, sports a tilt mechanism, but it's a very different type
of mechanism; the ball is placed on a small hole, then the sides slide down
using an air pressure dropper. The tilt mechanism then is ready, and the ball
sits atop a small, thin post. It really is quite amazing to watch the machine
moving while you're loading the next ball up for another shot. Sportsman was
played just like Mammoth, but in a different way; you had to land the ball into
2 or 3 of the same holes as the animasl shown on the playfield. Once you collected
all the correct holes for your payout, you had to make the top center hole,
which sported the rugged Sportsman with his rifle, surrounded by his dogs. Failure
to make this hole resulted in no payout.

Mills Novelty was a company that historically has produced some of the strangest
machines you'll ever come across. The cross between a slot machine and flipperless
pinball was something to behold. Mills made quite few of these like Bullet6 Owl,
Bullet6 Hi-Boy and about five others before abandoning them, and going on to being one of the most famous companies to produce slot machines. Running across one of these
machines really is a treat. The back glass contained an actual slot machine
with all the original spinning wheels, and of course all these old Mills' machines
were one ball payouts. Seeing what these machines could pull off was truly something
to be inspired by. And yes, for the most part, a Flipperless Payout Machine
was almost a license to steal, and the players seldom minded.

druadic, commercial flipperless table author



(druadic has recreated many payout machines for Visual Pinball,
here are download links for Bullet6 Mammoth and Bullet6 Silver Streak)


Updated  Jul 05, 2004    Written by druadic    963  reads

>>> Browse archive for this topic

 Printerfriendly display Printerfriendly display    
Only logged in users are allowed to comment. register/log in